Hi there. I'm Rebecca. I am an artist and researcher pursuing a PhD at MIT CSAIL with Erik Demaine. I study geometrical problems arising in art, design, and fabrication. I earned my B.Sc. from UBC, during which I was fortunate to work with wonderful mentors Will Evans, Craig Kaplan, and Alla Sheffer. If you'd like to chat about art, math, or their intersection, email me at ryelin@mit.edu. |
My research spans several areas, such as theoretical computer science, computer graphics, human-computer interaction, and mathematical art, with a unifying theme of geometry.
Graph Threading
(α-β)
Erik D. Demaine,
Yael Kirkpatrick, and
Rebecca Lin
Innovations in Theoretical Computer Science, 2024 theoretical computer science
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Learning Lens Blur Fields
Esther Y. H. Lin, Zhecheng Wang, Rebecca Lin, Daniel Miau, Florian Kainz, Jiawen Chen, Cecilia Zhang, David B. Lindell, Kiriakos N. Kutulakos graphics and vision
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project page /
arXiv
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Detecting Viewer-Perceived Intended Vector Sketch Connectivity
Jerry Yin*, Chenxi Liu*, Rebecca Lin, Nicholas Vining, Helge Rhodin, Alla Sheffer ACM Transactions on Graphics (Proc. SIGGRAPH North America), 2022 graphics and vision
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doi /
project page
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The Polygon Burning Problem
(α-β) William Evans and Rebecca Lin International Conference & Workshops on Algorithms & Computation, 2022 theoretical computer science
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I love crafting cards. I hope to draw, learn about visual storytelling, and experiment with code as a medium for art creation.
Here are some projects created by wonderful collaborators, which I've been lucky to witness and contribute to: Metallic Kusudama and Aphid Spirals.